Footwear Minting / Breeding & Shoebox
Footwear Production
Footwear Minting Event (FME) is when users utilise two footwear they already possess as a template to create new footwear "Breed," resulting in the production of a Shoebox. The 2 Footwears will be referred to as Quality (Parents). To initiate a FME, both Quality and Reliability must be in the user's custody (not leased) and in perfect condition.
Then, users may pick a Footwear by navigating to the Mint tab and selecting the Footwear to view "breed with, and pushing the Mint button to continue. The user will receive a Shoebox immediately. The duration of Shoebox's cooldown is 72 hours. Users can increase the duration of the cooldown by expending their Bolt/Strike token.
Users are limited to a maximum of seven FMEs per Footwear. The higher the Footwear’s SME count, the higher its Bolt/Strike cost.
Footwear Manufacturing Price
Each footwear’s minting expenses are computed independently and combined together to determine the total minting cost.
ShoeBox-Like Quality
Footwear quality determines the quality of the shoebox:
Footwear Quality 1
Footwear Quality 2
Basic Shoe Box %
Standard Shoe Box %
Athletics Shoe Box %
Pro Shoe Box %
Champion Shoebox %
Basic
Basic
100
0
0
0
0
Basic
Standard
50
49
1
0
0
Basic
Athletics
50
0
49
1
0
Basic
Pro
50
0
0
49
1
Basic
Champion
50
0
0
0
50
Standard
Standard
0
98
2
0
0
Standard
Athletics
0
49
50
1
0
Standard
Pro
0
49
1
49
1
Standard
Champion
0
49
1
0
50
Athletics
Athletics
0
0
98
2
0
Athletics
Pro
0
0
49
50
1
Athletics
Champion
0
0
49
1
50
Pro
Pro
0
0
0
98
2
Pro
Champion
0
0
0
49
51
Champion
Pro
0
0
0
0
100
Users will get a new Footwear once they open the Shoebox, with the Footwear Quality determined by the Shoebox Quality
The new Footwear quality is determined by the Shoebox quality:
Shoebox Quality
Basic %
Standard %
Athletics %
Pro %
Champion %
Basic
97
3
0
0
0
Standard
25
73
2
0
0
Athletics
0
27
71
2
0
Pro
0
0
30
68
2
Champion
0
0
0
35
65
The new Footwear’s Socket type is determined by two Quality Footwears’ Socket types:
Footwear Quality 1
Footwear Quality 2
Efficiency %
Luck %
Firmness %
Reliability %
Efficiency
Efficiency
85
5
6
3
Efficiency
Luck
45
45
7
3
Efficiency
Firmness
45
5
45
3
Efficiency
Reliability
45
5
5
45
Luck
Luck
5
85
6
8
Luck
Firmness
5
45
6
3
Luck
Reliability
5
45
45
3
Firmness
Firmness
5
5
6
8
Firmness
Reliability
5
5
85
3
Reliability
Reliability
5
5
80
8
Shoe-Minting Variation
New footwear Attributes are randomized according to their quality, regardless of their Parent footwears attributes.
Last updated